SOLACE
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This is Solace, a game I worked on for the 2019 Intel University Games Showcase. It explores Chinese tea culture as well as mythology and empathetic interactions. I was responsible for the research as well as environment design for this game. I created all of the plants you see as well as many of the props. We followed a highpoly to lowpoly work flow, and all textures were made in Substance and Photoshop. All models were made in Maya.